Numerous people when they hear the term animation they automatically think of cartoons, yet if they are on the comp at all then they have most likely been open to animation. This doesn't mean they have been watching cartoons when they were suppose to be working.
Animation is not just limited to cartoons. Nor is there merely one type of animation. The common and current one that is well known now is 3D animation, but some of us grown-ups grew up with 2D animation. Which by the way in my view was just as much fun as it's now, but maybe much more work by way of manual labor. That didnt deter the love of animation that's so evident in those Saturday morning cartoons.
Animation is an illusion. Not meaning it does not exist it signifies that you are making the viewer think that a unique object is moving on his very own. Like when Mickey Mouse waves to his friends at the end of a cartoon. Originally, in 2D each time an object was going to take different position no matter how slight it had to be hand-drawn that way. No doubt, the finished project was comprised of many drawings. These were put together in sequence called frames, depicting one movement to another.
As technology in the industry grew so did animation. Together came the pc and within a short while the 3D animation became a reality. The animation industry hugged this new form of art and as a result, what took a couple of individuals to accomplish was now cut down to a handful or less. The comp had the capabilities of doing much of the work. In case you are thinking that there goes the comp replacing people this is not the case. What it did do was offer the opportunity to have greater tools to produce a greater job. There still has to be the operator of those equipments, and that's where the animator comes in.
In all Sense, the inception of 3D animation may have opened the door for various other job opportunities. Being as 3D animation is now used in many other industries, not only does it need an individual to design it, it at present needs individuals to present it.
Each animation has one thing in common it must start with an idea or concept. Then this idea is put to a story-board. Here this's where the idea is now in a visual state. The standard script has now been designed. Presently it has to have an audio track still in rough form created. This stage gets a little technical as it utilizes a method called vector graphics, which is dependent on mathematical equations as opposed to pixels.
If one had to summarize very promptly the difference between 2D and 3D animation, the uncomplicated answer would be the equipments that are used to achieve the results. The original 3D animation first used stop motion techniques, then as the comp moved into play it became 3D computer animation. The same job being done just more cost effective efficient and motivated.
Animation is not just limited to cartoons. Nor is there merely one type of animation. The common and current one that is well known now is 3D animation, but some of us grown-ups grew up with 2D animation. Which by the way in my view was just as much fun as it's now, but maybe much more work by way of manual labor. That didnt deter the love of animation that's so evident in those Saturday morning cartoons.
Animation is an illusion. Not meaning it does not exist it signifies that you are making the viewer think that a unique object is moving on his very own. Like when Mickey Mouse waves to his friends at the end of a cartoon. Originally, in 2D each time an object was going to take different position no matter how slight it had to be hand-drawn that way. No doubt, the finished project was comprised of many drawings. These were put together in sequence called frames, depicting one movement to another.
As technology in the industry grew so did animation. Together came the pc and within a short while the 3D animation became a reality. The animation industry hugged this new form of art and as a result, what took a couple of individuals to accomplish was now cut down to a handful or less. The comp had the capabilities of doing much of the work. In case you are thinking that there goes the comp replacing people this is not the case. What it did do was offer the opportunity to have greater tools to produce a greater job. There still has to be the operator of those equipments, and that's where the animator comes in.
In all Sense, the inception of 3D animation may have opened the door for various other job opportunities. Being as 3D animation is now used in many other industries, not only does it need an individual to design it, it at present needs individuals to present it.
Each animation has one thing in common it must start with an idea or concept. Then this idea is put to a story-board. Here this's where the idea is now in a visual state. The standard script has now been designed. Presently it has to have an audio track still in rough form created. This stage gets a little technical as it utilizes a method called vector graphics, which is dependent on mathematical equations as opposed to pixels.
If one had to summarize very promptly the difference between 2D and 3D animation, the uncomplicated answer would be the equipments that are used to achieve the results. The original 3D animation first used stop motion techniques, then as the comp moved into play it became 3D computer animation. The same job being done just more cost effective efficient and motivated.
About the Author:
Learn how to create cutting-edge 3d computer animation, games and models like Pixar in the next 5 minutes or less. Get 3DMagix - The #1 3d animation download software package suite.
0 comments:
Post a Comment